Golf Story Any% Route
Fast shot: Hitting the accuracy portion of the shot immediately after hitting the distance portion of the shot. A 30% fast shot would be hitting the distance at the third tick and then immediately mashing for the accuracy portion of the shot.
Level up after Coach targets -- 2 into purity and 1 into ability
Wellworn Grove Course Play Hole 1: Turn to the water on your right and hit a 100% fast shot. Hole 2: 100% fast shot straight forward Hole 3: 100% fast shot Hole 4: 100% fast shot Hole 5: 75% fast shot Hole 6: 20% fast shot Hole 7: Turn past the left marker on the tee and hit a 100% fast shot Hole 8: Turn slightly to the right, hit a 60% - 65% accurate shot Hole 9: 70% accurate shot
Post CWW course level up -- 20 power, 10 purity, 7 ability Post CWW match play level up -- 11 power, 5 purity, 4 ability
Lurker valley turtle hits 50-55% for first target, 55-60% for second target
Lurker Valley Course Play Hole 1:9 Iron 90% accurate shot over tree to the right Hole 2: 85-90% accurate shot and play hole normally Hole 3: 40% accurate shot Hole 4: hit to the left, 100% fast shot, OB to win Hole 5: 70% fast shot Hole 6: turn up-left, hit 40% fast shot Hole 7: turn left, 60% fast shot, OB to win Hole 8: 80-85% accurate shot and play hole normally Hole 9: turn left slightly and 80% fast shot
Cheakybeak challenge putts: Fairway putt: 70% long putt super slightly to the left. Target putt: 90-95% along rough
Reading the wind challenge: 5 iron 75-80%
Cheakybeak Course Play:
- 60% fast shot
- 90%ish accurate at green (wind)
- left slightly, 40% fast shot
- 55% fast shot right above gap in tree to the up-left
- up-left, 90% fast shot
- 40% fast shots
- 60% fast shot towards top-left green
- 78% accurate at green (wind)
- ?35% fast shot